Week03
Step01
首先進入老師網站 https://jsyeh.org/3dcg10/ 下載[data][win32]檔案,並使用7-zip解壓縮至windows,並把data解壓縮至windows資料夾內,
執行檔案Transformation
至moodle下載freeglut檔案並解壓縮至桌面,開啟codeblocks開新專案,建立week03專案移動茶壺位置,
程式碼 移動位置的程式碼
#include <GL/glut.h>
void display()
{
glPushMatrix();
glTranslatef(0.5,0.5,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Week03");
glutDisplayFunc(display);
glutMainLoop();
}
利用滑鼠來移動位置
程式碼 新增程式碼
#include <GL/glut.h>
float X=0,Y=0,Z=0;
void display()
{
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glPushMatrix();
glTranslatef(X,Y,Z);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse (int button,int state,int x,int y)
{
X = (x-150)/150.0;
Y = -(y-150)/150.0;
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Week03");
glutMouseFunc(mouse);
glutDisplayFunc(display);
glutMainLoop();
}
Step03
利用滑鼠點擊來找座標
程式碼 新增的程式碼 如果滑鼠點擊 印出點擊的座標
#include <GL/glut.h>
#include <stdio.h>
float X=0,Y=0,Z=0;
void display()
{
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glPushMatrix();
glPopMatrix();
glutSwapBuffers();
}
void mouse (int button,int state,int x,int y)
{
X = (x-150)/150.0;
Y = -(y-150)/150.0;
if(state==GLUT_DOWN)printf(" glVertex2f(%.2f, %.2f);\n", X, Y);
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Week03");
glutMouseFunc(mouse);
glutDisplayFunc(display);
glutMainLoop();
}
<script src="https://gist.github.com/ShibaLight/69345261cb5e4b378ebc1bd60d4e3585.js"></script>
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