WEEK05
01-1的內容跟上上周一樣不要懷疑
Step01-1
3D圖學:網站下載 下載window.zip 和 data.zip
glRotatef可以更改角度,glScalef可以更改大小
Step01-2
複習上禮拜的旋轉,移動,角度。
然後複製上禮拜的程式碼
#include <GL/glut.h>
float angle = 0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(angle,0,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
angle++;
}
int main(int argc,char *argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE| GLUT_DEPTH);
glutCreateWindow("week05");
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();
}
就會出現旋轉茶壺瞜~~~~~~
更改一下程式碼
#include <GL/glut.h>
float angle = 0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,0,0);///紅色
glPushMatrix();
glRotatef(angle,0,0,1);
glTranslatef(0.8,0,0);///旋轉再移動
glutSolidTeapot(0.3);
glPopMatrix();
glColor3f(0,1,0);///綠色
glPushMatrix();
glTranslatef(0.8,0,0);
glRotatef(angle*1.5,0,0,1);///移動再選轉
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
angle++;
}
int main(int argc,char *argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE| GLUT_DEPTH);
glutCreateWindow("week05");
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();
}
Step02-1
畫了一個神奇的圖。。。
旋轉他的手臂
Step03-1
把程式碼改掉
改成
#include <GL/glut.h>
float angle = 0;
void cube()
{
glPushMatrix();
glScalef(0.5,0.2,0.2);
glutSolidCube(1);
glPopMatrix();
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,1,1);
glutSolidCube(1);
glPushMatrix();
glTranslatef(0.5,0.5,0);
glRotatef(angle,0,0,1);
glTranslatef(0.25,0,0);
glColor3f(0,1,0);
cube();
glPopMatrix();
glutSwapBuffers();
angle++;
}
int main(int argc,char *argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE| GLUT_DEPTH);
glutCreateWindow("week05");
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();
}
做出了一個正方形身體和一個會旋轉的手臂但是手臂位置好像不太對
#include <GL/glut.h>
float angle = 0;
void cube()
{
glPushMatrix();
glScalef(0.5,0.2,0.2);
glutSolidCube(1);
glPopMatrix();
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,1,1);
glutSolidCube(1);
glPushMatrix();
glTranslatef(0.5,0.5,0);
glRotatef(angle,0,0,1);
glTranslatef(0.25,0,0);
glColor3f(0,1,0);
cube();
glPopMatrix();
glPushMatrix();
glTranslatef(-0.5,0.5,0);
glRotatef(angle,0,0,1);
glTranslatef(0.25,0,0);
glColor3f(0,1,0);
cube();
glPopMatrix();
glutSwapBuffers();
angle++;
}
int main(int argc,char *argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE| GLUT_DEPTH);
glutCreateWindow("week05");
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();
}
這樣就做出兩隻在揮動的雙手了🙌
Step03-2
安裝git 開啟GIT bash
cd desktop 進入桌面
git clone 複製你的檔案
cd 進入你的檔案
git add . 加入你的檔案
git status 確認你的檔案
git config --global user.email "你的Gmail"
git config --global user.name "你的GitHubID"
git commit -m "你的周次"
git push 上傳
J束












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