week07
貼圖 Texture
下載老師給的範例
到老師的網頁 https://jsyeh.org/3dcg10/ 下載 win32 和data
解壓縮win32 和 data
將data放入window
打開 Transformation.exe
改變GlColor4f 會變色
改變glVertex3f 會改變頂點
改變glTexCoord2f會改變貼圖座標
OpenCV
安裝OpenCV (不要勾選原本的 勾第二個)
Compiler的目錄 C:\OpenCV2.1\include
Linker的目錄 C:\OpenCV2.1\lib
Linker Setting 要加入 cv210 cxcore210 highgui210
設定好即可開始打程式
開新的Empty file
存檔在桌面
找一張圖放桌面取名image.jpg
貼上貼紙
week07-1
#include <opencv/highgui.h>
int main(){
IplImage * img = cvLoadImage("image.jpg");
cvShowImage("week07", img);
cvWaitKey(0);
}
有圖案的茶壺
week07-2
*去gist.github.com/jsyeh複製mytexture_sample.cpp
找一張jpg圖放入freeglut\bin
開啟GLUT
並貼上
#include <opencv/highgui.h>
#include <opencv/cv.h>
#include <GL/glut.h>
int myTexture(char * filename)
{
IplImage * img = cvLoadImage(filename);
cvCvtColor(img,img, CV_BGR2RGB);
glEnable(GL_TEXTURE_2D);
GLuint id;
glGenTextures(1, &id);
glBindTexture(GL_TEXTURE_2D, id);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img->width, img->height, 0, GL_RGB, GL_UNSIGNED_BYTE, img->imageData);
return id;
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSolidTeapot( 0.3 );
glutSwapBuffers();
}
int main(int argc, char**argv)
{
glutInit( &argc, argv );
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week07 texture");
glutDisplayFunc(display);
myTexture("earth.jpg");
glutMainLoop();
}
地球旋轉
week07-3
#include <opencv/highgui.h>
#include <opencv/cv.h>
#include <GL/glut.h>
int myTexture(char * filename)
{
IplImage * img = cvLoadImage(filename);
cvCvtColor(img,img, CV_BGR2RGB);
glEnable(GL_TEXTURE_2D);
GLuint id;
glGenTextures(1, &id);
glBindTexture(GL_TEXTURE_2D, id);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img->width, img->height, 0, GL_RGB, GL_UNSIGNED_BYTE, img->imageData);
return id;
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_POLYGON);
glTexCoord2f(0, 0);glVertex2f(-1, +1);
glTexCoord2f(1, 0);glVertex2f(+1, +1);
glTexCoord2f(1, 1);glVertex2f(+1, -1);
glTexCoord2f(0, 1);glVertex2f(-1, -1);
glEnd();
glutSolidTeapot( 0.3 );
glutSwapBuffers();
}
int main(int argc, char**argv)
{
glutInit( &argc, argv );
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week09 texture");
glutDisplayFunc(display);
myTexture("earth.jpg");
glutMainLoop();
}
旋轉地球
week07-4
去gist.github.com/jsyeh複製myEarth.cpp
#include <opencv/highgui.h>
#include <opencv/cv.h>
#include <GL/glut.h>
GLUquadric * sphere = NULL;
int myTexture(char * filename)
{
IplImage * img = cvLoadImage(filename);
cvCvtColor(img,img, CV_BGR2RGB);
glEnable(GL_TEXTURE_2D);
GLuint id;
glGenTextures(1, &id);
glBindTexture(GL_TEXTURE_2D, id);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img->width, img->height, 0, GL_RGB, GL_UNSIGNED_BYTE, img->imageData);
return id;
}
float angle=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(angle, 0,-1,0);
glRotatef(90, 1,0,0);
gluQuadricTexture(sphere, 1);
gluSphere(sphere, 1, 30, 30);///glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
angle++;
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week10 texture background");
glutIdleFunc(display);
glutDisplayFunc(display);
myTexture("myEarth.jpg");
sphere = gluNewQuadric();
glEnable(GL_DEPTH_TEST);
glutMainLoop();
}
如何github
1. 開啟 Git Bash
2. cd desktop 進入桌面
git clone https://github.com/jsyeh/2021cce2 把雲端複製下來
cd 2021cce2 進入你的目錄
3. 把你的 桌面\2021cce2 裡面, 放好你本週的程式 ex. week06 裡面有今天的程式
4. 先把你放好的程式,加入 git 的帳冊
git status (看到紅紅的檔案)
git add .
git status (看到綠綠的檔案)
5. 你要 commit 它
git config --global user.email jsyeh@mail.mcu.edu.tw
git config --global user.name jsyeh
git commit -m "add week06"
6. git push 推送上雲端











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