1.先開一個glut專案,照著以下程式碼打,執行後,按esc跑出1234。
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glutSolidTeapot( 0.3 );
glutSwapBuffers();
}
void keyboard(unsigned char key, int x, int y)
{
if(key == 27) exit(1234);//重要的部分
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week11");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
然後新增一個新的glut專案命名
week11_keyboard_PlaySound
要利用程式按鍵讓聲音出來
利用老師給我們的do re mi的音檔來播放
將程式輸入以下
#include <windows.h>
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void keyboard(unsigned char key, int x, int y)
{
if(key == '1' ) PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\do.wav", NULL, SND_ASYNC);
if(key == '2' ) PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\re.wav", NULL, SND_ASYNC);
if(key == '3' ) PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\mi.wav", NULL, SND_ASYNC);
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week11");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
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