week11
week11-1_keyboard
#include <GL/glut.h>
void display( )
{
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void keyboard(unsigned char key , int x,int y)
{
if ( key == 27 ) exit (1234);
}
int main(int argc,char*argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week11");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
week11-2_keyboard_PlaySound
#include <windows.h>
#include <GL/glut.h>
void display( )
{
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void keyboard(unsigned char key , int x,int y)
{
if( key == '1' ) PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\do.wav", NULL, SND_ASYNC);
if( key == '2' ) PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\re.wav", NULL, SND_ASYNC);
if( key == '3' ) PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\mi.wav", NULL, SND_ASYNC);
}
int main(int argc,char** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week11");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
}
按數字鍵1,2,3可以在電腦發出do,re,mi
week11-3_PlaySound
#include <windows.h>
#include <stdio.h>
int main()
{
PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\do.wav", NULL, SND_SYNC);
PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\re.wav", NULL, SND_SYNC);
PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\mi.wav", NULL, SND_SYNC);
printf("Hello World\n");
}
每七秒一個音,三次後 printf("Hello World\n");
#include <windows.h>
#include <stdio.h>
int main()
{
PlaySound("do_re_mi/do.wav", NULL, SND_SYNC);
printf("Hello World\n");
}
用PlaySound("do_re_mi/do.wav", NULL, SND_SYNC); 取代 PlaySound("C:\\Users\\Administrator\\Desktop\\do-re-mi\\do.wav", NULL, SND_SYNC);
week11-4_CMP3_MCI_Load_Play
第137行
#include "CMP3_MCI.h"
CMP3_MCI myMP3;
第142行
char filename[ ] = "C:/Users/Administrator/Desktop/do-re-mi/suzume.mp3";
myMP3.Load(filename);
myMP3.Play();
播放mp3檔
要將CMP3_MCI.h放在week11-4_CMP3_MCI_Load_Play
將檔案都拉到week11-4_CMP3_MCI_Load_Play
Execution working dir改成 .
第137行
#include "CMP3_MCI.h"
CMP3_MCI myMP3;
第142行
myMP3.Load(filename);
myMP3.Play("suzume.mp3");
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