WEEK12
step01-1
新的空白檔案 練習寫檔案
程式碼:
#include <stdio.h>
int main()
{
///檔案指標 fout = fopen("檔名","模式");要開檔
FILE * fout = fopen("file.txt","w");
printf("Hello World");
fprintf(fout, "Hello World在檔案裡\n");
}
step01-2
程式碼
#include<stdio.h>
int main()
{
char line[20];
///scanf("%s",line);
FILE * fin = fopen("file.txt","r");///r:read讀
fscanf(fin,"%s",line);
printf("讀到了:%s\n",line);///馬上印
fscanf(fin,"%s",line);
printf("讀到了:%s\n",line);///馬上印
}
step01-3
程式碼
#include <stdio.h>
int main()
{
int a[10]={10,20,30,40,50,60,70,80,90,100};
FILE * fout = fopen("file3.txt","w");
for ( int i=0;i<10;i++ )
{
fprintf(fout, "%d ",a[i]);///寫到檔案去 同時
printf("%d ",a[i]);///順便印出來 讓你看看
}
fclose(fout);
int b[10];
FILE * fin = fopen("file3.txt","r");
for ( int i=0;i<10;i++ )
{
fscanf(fin, "%d", &b[i]);///讀到陣列b[i]裡
printf("%d ",b[i]);
}
fclose(fin);
}
STEP02-1
開心的GLUT專案
茶壺跟著滑鼠案的地方移動
程式碼:
STEP02-2
程式碼:
#include <stdio.h>
#include <GL/glut.h>
float teapotX=0,teapotY=0;
FILE * fout = NULL;///step02-1
FILE * fin = NULL;///step02-2
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse( int button, int state, int x, int y)
{
teapotX = (x-150)/150.0;
teapotY = (150-y)/150.0;
if ( state==GLUT_DOWN )///如果mouse按下去
{
if( fout==NULL ) fout=fopen("file4.txt","w");///step02-2
fprintf(fout, "%f %f\n", teapotX, teapotY);
}
display();
}
void keyboard(unsigned char key, int x, int y )///step02-2
{
if ( fin==NULL )
{
fclose(fout);///step02-2
fin = fopen("file4.txt","r");///step02-2
}
display();///step02-2
}
int main(int argc , char** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);///step02-2
glutMouseFunc(mouse);///step02-1
glutMainLoop();
}
茶壺會跟著滑鼠案的地方移動
再按空白鍵 茶壺會跟著
STEP03-1
CodeBlocks的專案設定 project properties 裡第二個 build target
Executing working dir 工作執行目錄
原本是:C:\User\Adiministrator\Desktop\freeglut\bin
改成小數點. 再file save everthing 便能將專案檔設好 存檔
之後再執行工作執行目錄 就在你的程式專案的那個目錄裡
但執行就會少一個 freeglut.dll檔 手動複製到自己的專案裡









沒有留言:
張貼留言