1-1
新增一個空白檔案,今天講fprintf的應用
#include<stdio.h>
int main()
{
FILE*fout=fopen("file.txt","w");
printf("Hello World\n");
fprintf(fout,"Hello World在檔案裡\n");
}
後來講解fscanf的功用
#include<stdio.h>
int main()
{
char line[20];
FILE*fin=fopen("file.txt","r");
fscanf(fin,"%s",line);
printf("讀到了:%s\n",line);
fscanf(fin,"%s",line);
printf("讀到了:%s\n",line);
}
新增fopen,fclose
讀入數字
#include<stdio.h>
int main()
{
int a[10]={10,20,30,40,50,60,70,80,90,100};
FILE * fout =fopen("file3.txt","w");
for(int i=0;i<10;i++)
{
fprintf(fout ,"%d ",a[i]);
printf("%d ",a[i]);
}
fclose(fout);
int b[10];
FILE * fin=fopen("file3.txt","r");
for(int i=0;i<10;i++)
{
fscanf(fin ,"%d",&b[i]);
printf("%d ",b[i]);
}
fclose(fin);
}
新增一個專案,用滑鼠和鍵盤操控茶壺
week12-4_keyboard_mouse
#include<stdio.h>
#include<GL/glut.h>
float teapotX=0,teapotY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
teapotX=(x-150)/150.0;
teapotY=(150-y)/150.0;
display();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
2-2
修改上面的程式碼,按住空白鍵的時候可以重複你剛剛點擊的位置
#include<stdio.h>
#include<GL/glut.h>
float teapotX=0,teapotY=0;
FILE * fout =NULL;
FILE * fin=NULL;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
teapotX=(x-150)/150.0;
teapotY=(150-y)/150.0;
if(state==GLUT_DOWN){
if(fout==NULL)fout=fopen("file4.txt","w");
fprintf(fout,"%f %f\n",teapotX,teapotY);
}
display();
}
void keyboard(unsigned char key,int x,int y)
{
if(fin==NULL){
fclose(fout);
fin=fopen("file4.txt","r");
}
fscanf(fin,"%f%f",&teapotX,&teapotY);
display();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
3-1
更改freeglut.dll的位置,從property-build target-working dir(改成小數點)
編輯week12-4... .cbp檔,用notepad++編輯,把working dir 引號裡面的位置改成小數點
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