1-1
git clone 下來把檔案複製下來,再去codeblocks的properties更改
git hub上傳add week13
2-2
再增加身體 手
#include<stdio.h>
#include<GL/glut.h>
#include "glm.h"
GLMmodel * head = NULL;
GLMmodel * body = NULL;
GLMmodel * ruparmR = NULL;
GLMmodel * rlowarmR = NULL;
float teapotX=0,teapotY=0;
FILE * fout =NULL;
FILE * fin=NULL;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
if(head==NULL){
head =glmReadOBJ("model/head.obj");
body =glmReadOBJ("model/body.obj");
ruparmR =glmReadOBJ("model/ruparm.obj");
rlowarmR =glmReadOBJ("model/rlowarm.obj");
///glmUnitize(head);
}
glPushMatrix();
glScalef(0.3,0.3,0.3);
glmDraw(head,GLM_MATERIAL);
glmDraw(body,GLM_MATERIAL);
glmDraw(ruparmR,GLM_MATERIAL);
glmDraw(rlowarmR,GLM_MATERIAL);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
teapotX=(x-150)/150.0;
teapotY=(150-y)/150.0;
if(state==GLUT_DOWN){
if(fout==NULL)fout=fopen("file4.txt","w");
fprintf(fout,"%f %f\n",teapotX,teapotY);
}
display();
}
void keyboard(unsigned char key,int x,int y)
{
if(fin==NULL){
fclose(fout);
fin=fopen("file4.txt","r");
}
fscanf(fin,"%f%f",&teapotX,&teapotY);
display();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
註解原本的keyboard函式,新增程式碼
#include<stdio.h>
#include<GL/glut.h>
#include "glm.h"
GLMmodel * head = NULL;
GLMmodel * body = NULL;
GLMmodel * ruparmR = NULL;
GLMmodel * rlowarmR = NULL;
int show[4]={1,0,0,0};
float teapotX=0,teapotY=0;
FILE * fout =NULL;
FILE * fin=NULL;
void keyboard(unsigned char key,int x,int y){
if(key=='0')show[0]=! show[0];
if(key=='1')show[1]=! show[1];
if(key=='2')show[2]=! show[2];
if(key=='3')show[3]=! show[3];
glutPostRedisplay();
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
if(head==NULL){
head =glmReadOBJ("model/head.obj");
body =glmReadOBJ("model/body.obj");
ruparmR =glmReadOBJ("model/ruparm.obj");
rlowarmR =glmReadOBJ("model/rlowarm.obj");
///glmUnitize(head);
}
glPushMatrix();
glScalef(0.3,0.3,0.3);
if (show[0])glmDraw(head,GLM_MATERIAL);
if (show[1])glmDraw(body,GLM_MATERIAL);
if (show[2])glmDraw(ruparmR,GLM_MATERIAL);
if (show[3])glmDraw(rlowarmR,GLM_MATERIAL);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
teapotX=(x-150)/150.0;
teapotY=(150-y)/150.0;
if(state==GLUT_DOWN){
if(fout==NULL)fout=fopen("file4.txt","w");
fprintf(fout,"%f %f\n",teapotX,teapotY);
}
display();
}
/*void keyboard(unsigned char key,int x,int y)
{
if(fin==NULL){
fclose(fout);
fin=fopen("file4.txt","r");
}
fscanf(fin,"%f%f",&teapotX,&teapotY);
display();
}*/
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
3-2
增加translatef可以移動頭部,motion函式
#include<stdio.h>
#include<GL/glut.h>
#include "glm.h"
GLMmodel * head = NULL;
GLMmodel * body = NULL;
GLMmodel * ruparmR = NULL;
GLMmodel * rlowarmR = NULL;
int show[4]={1,0,0,0};
float teapotX=0,teapotY=0;
FILE * fout =NULL;
FILE * fin=NULL;
void keyboard(unsigned char key,int x,int y){
if(key=='0')show[0]=! show[0];
if(key=='1')show[1]=! show[1];
if(key=='2')show[2]=! show[2];
if(key=='3')show[3]=! show[3];
glutPostRedisplay();
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
if(head==NULL){
head =glmReadOBJ("model/head.obj");
body =glmReadOBJ("model/body.obj");
ruparmR =glmReadOBJ("model/ruparm.obj");
rlowarmR =glmReadOBJ("model/rlowarm.obj");
///glmUnitize(head);
}
glPushMatrix();
glScalef(0.3,0.3,0.3);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
if (show[0])glmDraw(head,GLM_MATERIAL);
glPopMatrix();
if (show[1])glmDraw(body,GLM_MATERIAL);
if (show[2])glmDraw(ruparmR,GLM_MATERIAL);
if (show[3])glmDraw(rlowarmR,GLM_MATERIAL);
glPopMatrix();
glutSwapBuffers();
}
int oldX=0, oldY=0;
void mouse(int button,int state,int x,int y)
{
if(state ==GLUT_DOWN){
oldX=x;
oldY=y;
}
}
void motion(int x,int y){
teapotX+=(x-oldX)/150.0;
teapotY-=(y-oldY)/150.0;
oldX=x;
oldY=y;
glutPostRedisplay();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutMotionFunc(motion);
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
沒有留言:
張貼留言