2023年5月4日 星期四

shen_week12

 第12周

首先開啟codeblock 新增一個新的檔案 .cpp
#include <stdio.h>
int main()
{
    FILE * fout = fopen("file.txt","w");
    printf("Hello World\n");
    fprintf(fout, "Hello World在檔案裡\n");
}
打上以上程式碼 執行
會跳出Hello World在檔案裡



再開一個.cpp
#include <stdio.h>
int main()
{
    char line[20];
    FILE * fin = fopen("file.txt","r");
    fscanf(fin, "%s", line);
    printf("讀到了:%s\n",line);
    fscanf(fin,"%s",line);
    printf("讀到了:%s\n",line);
}
打上以上程式碼 執行



接著新增一個新的GLUT專案
檔案名為week12-4_keyboard_mouse
用程式設計出一個可以隨著滑鼠點到哪裡
茶壺就移動到哪裡的程式

#include <stdio.h>
#include <GL/glut.h>
float teapotX = 0, teapotY = 0;
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        glTranslatef(teapotX, teapotY, 0 );
        glutSolidTeapot( 0.3 );
    glPopMatrix();
    glutSwapBuffers();
}
void mouse(int button, int state, int x , int y)
{
    teapotX= (x-150)/150.0;
    teapotY= (150-y)/150.0;
    display();
}
int main(int argc, char** argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("week12");

    glutDisplayFunc(display);
    glutMouseFunc(mouse);

    glutMainLoop();
}

茶壺就會隨著鼠標移動瞜~~~


改上一個程式碼
#include <stdio.h>
#include <GL/glut.h>
float teapotX = 0,teapotY = 0;
FILE * fout = NULL;
FILE * fin = NULL;
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        glTranslatef(teapotX, teapotY, 0);
        glutSolidTeapot(0.3);
    glPopMatrix();
    glutSwapBuffers();
}
void mouse(int button, int state, int x, int y)
{
    teapotX=(x-150)/150.0;
    teapotY=(150-y)/150.0;
    if(state==GLUT_DOWN){
    if(fout==NULL) fout = fopen("file4.txt","w");

    fprintf(fout, "%f %f\n", teapotX, teapotY);
    }
    display();
}
void keyboard(unsigned char key, int x, int y)
{
    if(fin==NULL){
        fclose(fout);
        fin = fopen("file4.txt", "r");
    }
    fscanf(fin, "%f%f", &teapotX, &teapotY);
    display();
}
int main(int argc, char *argv[])
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("Week12");

    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMouseFunc(mouse);

    glutMainLoop();
}

codeblocks上方設置路徑,Project>Properties>Build targets把路徑改成 . ,然後save everything
這樣檔案的位置才會是對的!!

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