WEEK12
week12-1_printf_fprintf
#include <stdio.h>
int main()
{
FILE*fout=fopen("file.txt","w");
printf("Hello World\n");
fprintf(fout,"Hello World在檔案裡\n");
}
week12-2_scanf
#include <stdio.h>
int main()
{
char line[20];
FILE*fin=fopen("file.txt","r");
fscanf(fin,"%s",line);
printf("讀到了:%s\n",line);
fscanf(fin,"%s",line);
printf("讀到了:%s\n",line);
}
week12-3_fopen_fdose_fprintf
#include <stdio.h>
int main()
{
int a[10]={10,20,30,40,50,60,70,80,90,100};
FILE*fout=fopen("file3.txt","w");
for(int i=0;i<10;i++){
fprintf(fout,"%d",a[i]);
printf("%d ",a[i]);
}
fclose(fout);
int b[10];
FILE*fin=fopen("file3.txt","r");
for(int i=0;i<10;i++){
fscanf(fin,"%d",&b[i]);
printf("%d ",b[i]);
}
fclose(fin);
}
week12-4_keyboard_mouse
#include <stdio.h>
#include <GL/glut.h>
float teapotX=0,teapotY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
teapotX = (x-150)/150.0;
teapotY = (150-y)/150.0;
display();
}
int main(int argc, char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
再改一下程式碼
#include <stdio.h>
#include <GL/glut.h>
float teapotX=0,teapotY=0;
FILE*fout = NULL;
FILE*fin = NULL;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX,teapotY,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
teapotX = (x-150)/150.0;
teapotY = (150-y)/150.0;
if(state==GLUT_DOWN){
if(fout==NULL) fout = fopen("file4.txt","w");
fprintf(fout,"%f %f\n",teapotX,teapotY);
}
display();
}
void keyboard(unsigned char key,int x,int y)
{
if(fin==NULL){
fclose(fout);
fin=fopen("file4.txt","r");
}
fscanf(fin,"%f%f",&teapotX,&teapotY);
display();
}
int main(int argc, char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
///CodeBlocks的專案設定 Project-Properties裡第二個Build Target///Executing working dir工作執行目錄
///原本是C:\Users\Administrator\Desktop\freeglut\bin
///改成 . (小數點)再File-Save Everything便能將專案檔設好、存檔
///之後你的工作執行目錄就在你的程式專案的那一目錄裡
///但執行後,就會少了freeglut.dll檔,你再手動copy到你的專案檔裡
///就可以看到 .cbp CodeBlocks Projects專案裡 working dir有變動




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