2023年5月18日 星期四

week14 蔣

 WEEK14

week14-1_timer

 開始先用GIT指令下載下來2023graphicsb,開啟新的GLUT專案,放在桌面2023graphicsb裡,開啟後打程式,打完後茶壺會半秒轉90度一次

#include <GL/glut.h>
float angle=0;
void timer(int t)
{
    glutTimerFunc(500,timer,t+1);
    angle+=90;
    glutPostRedisplay();
}
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        glRotatef(angle,0,0,1);
        glutSolidTeapot(0.3);
    glPopMatrix();
    glutSwapBuffers();
}
int main(int argc, char**argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("Week14");

    glutTimerFunc(3000,timer,0);
    glutDisplayFunc(display);

    glutMainLoop();
}


week14-2_timer_play

從上個程式修改成可以旋轉,修改完後可以按數字鍵,會越轉越快



#include <GL/glut.h>
float angle=0;
void timer(int t)
{
    glutTimerFunc(33,timer,t+1);
    angle += 3;
    glutPostRedisplay();
}
void keyboard(unsigned char key,int x,int y)
{
    glutTimerFunc(0,timer,0);
}
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        glRotatef(angle,0,0,1);
        glutSolidTeapot(0.3);
    glPopMatrix();
    glutSwapBuffers();
}
int main(int argc, char**argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("Week14");

    glutKeyboardFunc(keyboard);
    ///glutTimerFunc(3000,timer,0);
    glutDisplayFunc(display);

    glutMainLoop();
}

week14-3_timer_alpha_interpolation

從上個程式修改,可以自己旋轉他,旋轉完按空白鍵就會撥放


#include <GL/glut.h>
float angle=0,newAngle = 0,oldAngle = 0;
float oldX = 0;
void timer(int t)
{
    if(t<100) glutTimerFunc(33,timer,t+1);
    float alpha = t/100.0;
    angle = alpha*newAngle + (1-alpha)*oldAngle;
    glutPostRedisplay();
}
void keyboard(unsigned char key,int x,int y)
{
    glutTimerFunc(0,timer,0);
}
void mouse(int button,int state,int x,int y)
{
    if(state==GLUT_DOWN) oldAngle = angle;
    if(state==GLUT_UP) newAngle = angle;
    oldX = x;
    glutPostRedisplay();
}
void motion(int x,int y)
{
    angle += x-oldX;
    oldX = x;
    glutPostRedisplay();
}
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        glRotatef(angle,0,0,1);
        glutSolidTeapot(0.3);
    glPopMatrix();
    glutSwapBuffers();
}
int main(int argc, char**argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("Week14");

    glutMouseFunc(mouse);
    glutMotionFunc(motion);
    glutKeyboardFunc(keyboard);
    ///glutTimerFunc(3000,timer,0);
    glutDisplayFunc(display);

    glutMainLoop();
}





沒有留言:

張貼留言